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Gunship Battle: Total Warfare – F15 E

Gunship Battle: Total Warfare · Joycity · 2017–2019

Substance 3D PainterPhotoshop3ds Max
Game Art

During my time as a 3D Artist at Joycity, I played a key role in the development of Gunship Battle Total Warfare. My primary responsibilities included modeling and texturing high-quality assets for mobile platforms. To maximize production efficiency, I implemented a workflow that involved modifying and up-scaling purchased assets, ensuring they met the game's specific aesthetic and technical requirements while adhering to tight deadlines.

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