A showcase of the work I contributed to Game of Dice during my time at Mojito Games (now JoyCity).
As a 3D Artist on this project, I was responsible for the modeling and texturing of the 3D characters and dice assets. To maintain the game's vibrant aesthetic, I focused on a hand-painted workflow, utilizing Photoshop and BodyPaint 3D to create stylized, high-quality textures.
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